Although players were expecting defensive measures against enchantments, it resembles the latest Clash Royale doesnt bring any of that. The truth is that there is no counter for enchantments when a player uses them against another player in a fight.
Here is a demonstration of everything that the patch brought to Clash Royale.
Instead, along the new update they got other defensive characteristics like Mortars, Cannons and Bomb Towers, that was a good progress but not a fantastic one.
The new cards from the patch that gamers will interact with more frequently are the Fire Spirits and the Furnace they essentially bound around the field and burst so destroying everything on the within a small radius.
If you’ve got them but dont actually want to use them, you are able to make them burst in a line close to each other or you can just destroy them with missile attacks like Arrows.
Another card youll be seeing is the Guards which summons three skeletons with powerful shields and armor. They can two significant attacks each as they have two hit pools. However they can be very vulnerable to minion swarms.
Secondly, the Hearth Spirits are actually the finest anti-swarm option as they could destroy ground AND air models, plus theyre inexpensive and tough to remove.
Lastly, you will have to suffer through the enchantment strike as typical, but you should keep you spells like Arrows or Fire Ball in your deck, in the event you chance to talk with a Sparky or a Miner.
A Musketeer is consistently good for a deck as she’s a highly effective counter to many attacks, regardless if she fit with the other cards or not.
Guards is advocated to be used against a legendary card named Sparky. But if youre going to keep it until the time comes you should probably have it supported by a Wizard or a Musketeer.
The last new card that youll be seeing very frequently is the Miner which can be used for surprise assaults when the opponent cant secure their towers anymore.
The card also work nicely with another legendary, Lava Hound, which can be great as a protect for feebler troops. Also, it transforms in to Lava Pups when it expires and the Pups attack units.
Also, a good development came to the Roy Al Giant which can be now a great add-on to a deck Clash Royale astuce provided that its shielded by Minions or a Baby Drag-On.
There are some adjustments regarding lowering hit points to the already existing cards such as for instance Valkyrie, Minipekka. Mortar got that as well, and it was a very useful card before.…